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Add a new feature for configuration, idle at a function in menu for a while(ex.N minutes), system will back to main menu.
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Hi, I'd like to make a case for heresy.
@Jermolene described as a "common request" the ability to make internal links. I understand that this goes against the philosophy of TW, in that if it dese…
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### Godot version
5ee9831
### System information
Windows 10
### Issue description
The NavigationServer API has many setter functions for navigation object properties but is often missing the gett…
smix8 updated
10 months ago
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I tried using the avoidance for agents (customers) but they just always get stuck either in a product or a basket. I think the solution is to construct a custom navigation mesh procedurally each time …
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### Before proceeding, is there an existing issue or discussion for this?
- [X] I have done a search for similar [issues](.?q=type%3Aissue) and [discussions](https://github.com/open-rmf/rmf/discuss…
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### Godot version
v4.2.stable.official [46dc27791]
### System information
Godot v4.2.stable - Windows 10.0.19045 - Vulkan (Mobile) - dedicated Radeon RX Vega (Advanced Micro Devices, Inc.; 31…
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### Godot version
v4.2-beta3
### System information
Godot v4.2.beta3 - Windows 10.0.22621 - Vulkan (Forward+) - integrated AMD Radeon(TM) Graphics (Advanced Micro Devices, Inc.; 30.0.13044.14002) -…
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### For?
S&Box
### What can't you do?
I'm unable to build a world out of ModelRenderers and ModelColliders while using a Navmesh. I can seemingly only use the Map Instance component when using a Na…
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### Godot version
4.0 dev (d9f8cad)
### System information
Windows 10
### Issue description
The new `child_exited_tree` signal should fire once a child has exited the tree, but it fires too early…
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Ilios uses a [transform system](https://github.com/ilios/common/pull/1573) to go from a `-set.js` helper class to allow for `{{set this.variable}}` type declarations on elements. This was originally d…