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### Tested versions
4.3 beta 1
### System information
Oculus Quest 2 - Godot 4.3 - Compatibility
### Issue description
When using compatibility mode for rendering and applying any kind of MSAA an…
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# Compatibility Report
- Game: Ghosts of Tabor Playtest
- AppID: 2003160
## System Information
- GPU: AMD Radeon RX 6700 XT
- Distro: Arch Linux
- Driver: Mesa 22.3.6-1
- Kernels: linux-zen (…
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Hi, I love this project, thank you for all your work on it.
I am using jsmpeg for a ffmpeg streaming into a WebXR environment.
Recent WebXR browser updates have broken compatibility unfortunately.
…
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**Describe the issue**
The bottom pillar of the stair case has an issue with the UV wrapping making the texture not show correctly
**Screenshots**
![20221016113314_1](https://user-images.githubus…
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It's normally possible to reload Unity on a running webpage by unloading the current instance (using `gameInstance.Quit()`) and then loading a new one (using `UnityLoader.instantiate` as usual) in a c…
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Unity seem to have left out 360 Stereo capture support in HDRP.....We'll wait for them to add support for it....Unity 2019.3.4 still missing support for it....
https://forum.unity.com/threads/stere…
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Historically you could run Neos via SteamVR or directly via the Oculus runtime, the latter being more performant and generally cleaner. Something has apparently changed recently wherein the latter no-…
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First of all thanks for the great efforts to make such a complete and free app. This app is mostly seen as an art app, but I think it can be a great productivity tool too. Just by adding a browser int…
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Hi! I'm wondering how this particular problem might be fixed:
![alvr client quest-20220428-165856](https://user-images.githubusercontent.com/102096195/194473457-6e4e3097-d9aa-4d8f-a65d-2e7cbcca155…