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1. In the whole instance, we got combat bugged 11 times. We had to log out 11 times to make it. Its not entirely an instance bug, but it occurs more often in dungeons.
2. Before first boss, there …
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**Is your feature request related to a problem? Please describe.**
After running a random walk algorithm like `gds.graph.sample.rwr`, I want to get which relationships are visited. The following is a…
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In the paper described random walk normalization instead of symmetric normalization.
![image](https://user-images.githubusercontent.com/26326278/154961298-491ada0a-9ad9-48b6-bd5b-d4fae524154f.png)…
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I'm somewhat curious what the current limitations on star-import expansion are due to.
I haven't looked at the code in any depth, but it seems it'd be pretty straight-forward (if not simple) to ful…
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**Describe the bug**
Game freezes suddenly and returns you to main menu. Debug window gets spammed with OpenGL errors with high severity.
**To Reproduce**
Steps to reproduce the behavior: (this …
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vanilla footsteps sound work on airshhip (are really quiet inaudible and sound horrible) however mods like PresenceFootsteps (or immersive fx, or also probably dynamicsurroundings) which change footst…
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I want to rehaul the animation system, I feel right now that while our current system is working, it does not have enough flexibility or accuracy to be polished.
The current method forces a huge amou…
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Not sure what I'm making yet. Some ideas:
- Something involving a simulation and an autonomous narrator trying to describe it.
- A limerick / haiku generator.
- A Heist generator based on a plann…
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When I change the size to 12 (and in the mode = "player"), the agent no longer learning. It always move towards the borders, i.e. keep taking the action moving towards the borders even when it is alre…
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why do u pass to Terrain a list of bloc rather than terrain just creating itself ???