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Since an enemy may have several sprites, it would be nice to allow choosing if a given sprite can attack the hero or not. The syntax could be:
`enemy:set_sprite_can_attack(sprite, [can_attack])`
(Thi…
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Word `addto` is new to `l3kernel`'s vocabulary, and `(g)add` is currently only used for number- and dimension-like data types. Therefore I suggest `gput`.
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# Description
Add passive "Achievements" tracking/reporting.
Achievements shouldn't just be repetition, although some is okay (kill 1000 mobs etc)
# Considerations
* Complete {x} mission w…
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To both allow previewing models with third party shaders in the model editor and get high performance in the final release of an application, a portable shader language is needed for vertex and textur…
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```
Some sites produce unwanted effects (see screenshots) while rendering
text-shadow in chrome 17 (don’t know, maybe the effect persists in newer
chrome versions) see screenshots mactype01.png (sou…
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```
Some sites produce unwanted effects (see screenshots) while rendering
text-shadow in chrome 17 (don’t know, maybe the effect persists in newer
chrome versions) see screenshots mactype01.png (sou…
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```
Some sites produce unwanted effects (see screenshots) while rendering
text-shadow in chrome 17 (don’t know, maybe the effect persists in newer
chrome versions) see screenshots mactype01.png (sou…
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I'm receiving an error when locally opening a module that I'm not sure how to handle
```
4 │ Runtime.onInstalled(_ => {
5 │ DeclarativeContent.(
6 │ removeRules(_ => {
7 │ addRu…
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Copying most of this from idaholab/moose#15660:
## Reason
In MOOSE: we do a whole lot of gymnastics to keep reference-displaced mesh and equation-system objects in sync, and the whole process is q…
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**Issue by [ccnim](https://github.com/ccnim)**
_Saturday Apr 04, 2015 at 12:10 GMT_
_Originally opened as https://github.com/ccshiro/cc-buglist/issues/380_
----