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Hey vincent
I happened to get some good amount of spare time! Hear me out what I'd love to do with it:
I have that project http://lizkats.com going on and I would love to use recast/navigation with …
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_From @slimsag on August 8, 2014 23:56_
Azul3D will need a model loader to load animated/static 3D models and scenes. Ideally the file format would be targeted towards specifically Azul3D and would h…
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how to hide the amount of damage received.
and also the amount of life in numbers that appears at the beginning of the round
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Hi there! @lucasdamianjohnson
Thank you so much for creating DivineVoxelEngine, it is an awesome project!
Could you please support it to run on mobile devices (android first) so we can make some sm…
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```
Load up any generated map with steps, and they are simply invisible, aswell as
fences.
```
Original issue reported on code.google.com by `chrishin...@gmail.com` on 23 Feb 2011 at 6:07
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```
Load up any generated map with steps, and they are simply invisible, aswell as
fences.
```
Original issue reported on code.google.com by `chrishin...@gmail.com` on 23 Feb 2011 at 6:07
-
```
Load up any generated map with steps, and they are simply invisible, aswell as
fences.
```
Original issue reported on code.google.com by `chrishin...@gmail.com` on 23 Feb 2011 at 6:07
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Let's explore the tutorial:
https://docs.godotengine.org/en/latest/getting_started/first_3d_game/
to understand it, try to use it with Godot4 and understand the key concepts: modelling, layout, …
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I know you said no feature request for now!
But I only put here some ideas. More or less can be implemented in blender to complete your addon.
Procedural motors, bone deformation, ghost and smooth tra…
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When joining running games it's very common to get a dozen pings or other sounds all played at the same time which causes **extremely** uncomfortable volume spikes and really hurts ears. This should n…
Skasi updated
7 years ago