-
Hi
First of all, let me say kudos for this wonderful software. The premise is genius and I would love to contribute to it within my capabilities.
I had the chance to extensively test the softwar…
-
I am trying to solve a problem over a Rectangle Geometry. my rectangle min and max are [0,0], [1,1].
I get the below error:
> Warning: Rectangle boundary_normal called on vertices. You may use PDE…
-
### Describe the project you are working on
any 3D game.
### Describe the problem or limitation you are having in your project
no limitations, but maybe a shiny feature
### Describe the fe…
ywmaa updated
5 months ago
-
I'm trying to modify the scene geometry in 3D software, but I'm unable to load those ptex files saved in hdr format. Is there any information on the source software that was used to get those textures…
-
See #164 and #169.
3D ray cast selection is implemented but it is not completely correct.
Visual debugging code is available at the highest profiler level. Rays are cast out from the camera and …
-
I am having trouble getting the same 3d cloud results from OrbbecViewer using the CoordinateTransformHelper (CTH).
To compute the 3d points, we use this:
```
static constexpr uint32_t s_dw = 64…
-
### Is there an existing issue for this?
- [X] I have searched the existing issues
### Problem description
The current measurement task panel only shows mode and result:
![image](https://github.…
-
Hi,
A simple 3d linear elastic problem with prescribed nodal displacements cannot be exported. See attached case. I am using Julia 0.6.3 with JuliaFEM version is 0.4.0.
[bug.tar.gz](https://github…
-
Is there a way to extrude these to 3d?
-
v4.0 beta1
Godot4 now supports custom vertex data for meshes, but the usage of ArrayType.ARRAY_CUSTOM0 - 3 doesnt seem to be documented properly.
The API docs alredy lists these new Array types:…