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### Is your feature request related to a problem? Please describe.
In MR Imaging, we need to calculate for long lists of 2D or 3D points the volume of the voronoi cells around each point.
The vorn…
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It is possible to include an output for the surface area and volume of the convex 3D hull of a Voronoi cell? That could be very useful, for example, in astronomy, where the inverse of the Voronoi cell…
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I am trying to make a vehicle wandering all over the navmesh randomly.
However the navmesh isn't just a flat plane, but has lot of ups and downs etc.
Every docs and examples and codepen I find o…
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Related: #607
I was testing `concave_hull` and ran across a potential bug. The following set of points are basically two polygons combined: a square, and a four-sided polygon that overlaps the squ…
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Hello! I see many articles (like pinecones) that use the following ways to combine the hybrid search results from dense vector and splade.
However i'm a bit confused of how it would work if the d…
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Hi,
im trying to install pymesh on a mac m1 with Big Sur 11.0.1
I can install third party packages manually using `./build.py $package_name` except for cork failing with `ld: symbol(s) not found for…
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The Socrata [Location](https://dev.socrata.com/docs/datatypes/location.html) data type is a legacy data type that has been superseded by the [Point](https://dev.socrata.com/docs/datatypes/point.html) …
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DPP stands for Decaying Potential Profit.
What the agents actually do is construct the inverse log of the time-based convex combination of logs.
Let's call that something else. It's actually …
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The current implementation supports constant gap penalty. This issue suggests adding linear, affine and convex types as well.
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Adjacent faces of same texture should aggregate into one big convex face to reduce the number of vertices