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The Longest Text Ever!
I am going to do it. I have mad…
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The [Graphics Synthesizer](https://en.wikipedia.org/wiki/PlayStation_2_technical_specifications#Graphics_processing_unit) (GS) frame buffer device driver [drivers/video/fbdev/ps2fb.c](https://github.c…
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So after hours of process of elimination, trying to figure out why dolphin was lagging so horribly when I ran wii games. (im talking like 1 fps) I finally narrowed it down to the last thing anyone wo…
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I see from #761 and [this comment](https://github.com/mono/MonoGame/blob/develop/MonoGame.Framework/Graphics/Shader/ConstantBuffer.cs#L79) that there is a long-term plan to expose a Shader API to user…
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What steps will reproduce the problem?
1. Have a working ps3 mediaserver->ps3 setup
2. Switch off ps3
3. put windows vista to sleep
4. resume windows vista
5. turn on ps3
6. scan for new media ser…
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Describe the bug
The remote connection through PSN is not receiving responses on a network that successfully allows me to connect using the official PS Remote Play IOS app, works in iPhone and iPad…
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Made easy via:
https://secana.github.io/PeNet/articles/imports.html
For ELF (Linux), this will be a bit more involved (as in: not available via existing library), but not too bad hopefully, it's a…
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Since today I am unable to get the playcounts for any track. Only getting the folling error:
xyz.gianlu.librespot.mercury.MercuryClient$MercuryException: status: 502
at xyz.gianlu.librespo…
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If I understood your explanation correctly, does this mean D4 isn't made for native HDR, outputs SDR and relies on Microsoft's SDR-to-HDR conversion?
ghost updated
7 months ago
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## Description
[Description of the bug]
CrtSwitchres not working
### Expected behavior
CrtSwitchres should switch resolution
[What you expected to happen]
CrtSwitchres should switch reso…