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Hi, I can't build with cargo in the cool-retro-term. I don't know why but it's openning a new cool-retro-term window.
I am under PopOs! (debian base) x86-64.
Here is the output when I am trying …
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What can be improved? What was missing? Any additional comments? Comment below 👇
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Hi,
I have a Libretro frontend that aims to provide debugging facilities to Libretro cores [here](https://github.com/leiradel/hackable-console). It can already run a number a cores, including DOSBo…
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**Summary**
A retrospective for all efforts surrounding the titular releases.
All community members are welcome to contribute to the agenda via comments below.
This will be a virtual meeting…
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Right now the TC retro verification workflow only lives on Jet, and the grid-to-grid one only lives on Hera. We need to make them available in both places.
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So I've been surfing the web, and can't find anything on this.
Just a bit of background... and excuse me if i don't use the right terminology.
So for most game emulators you use the front-end "Re…
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move large data...vi
![image](https://user-images.githubusercontent.com/26659428/105069521-115b1f00-5a50-11eb-8d70-2cccbf3ae3d1.png)
Produces batch file with following contents:
@ECHO OFF
echo…
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What can be improved? What was missing? Any additional comments? Comment below 👇
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I cannot understand in paragraph "Time to work in full 3D" what is rz in matrix. Is it somehow connected with "retro-projection" which i do not understand to. I started from lesson 4 because I started…