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- [ ] Ability to close program (Without alt-f4)
- [ ] Logos of some sort
- [ ] Alignment Square
- [ ] Do math behind hologram projection so it doesn't look bad
- [ ] Menu/information (Projected on…
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### Describe the Bug
Hi guys,
I am working with a fork version which forked since 4 months ago.
I faced with an issue when trying switch hanging protocol from mpr to default.
The first time loade…
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### Godot version
v4.0.beta.custom_build [4828ac6b9]
### System information
Windows 11/64, RTX 3070, Vulkan
### Issue description
Updated Summary:
I'm making an EditorPlugin. When ho…
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# Description
On Android mobile devices that first load the website, the header width is wider than the actual viewport. This results in the user not being able to see the hamburger menu. This may be…
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Thanks for creating this library.
Am curious about how to implement it for (what I would guess) is a common use-case: many components that change based on orientation and/or device size.
![Image …
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Need to fix the screen-capture so offset and scale match the vewport.
Also it seems to be capturing the entire page after scrolling, rather than what is currently viewable on the viewport.
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I am using the **autoHeight** prop on my **DataGrid**.
"react": "^18.2.0",
"@mui/x-data-grid": "^5.17.22",
Users use arrow keys to navigate through rows. However, the site page will not scroll i…
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### Describe the project you are working on
An 2D Game with some out of the box puzzle
### Describe the problem or limitation you are having in your project
Im having difficult to get some No…
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If a SimulatorViewport is contained within a panel, then rotating or moving those panels does not notify the viewport that it is effectively moved in screen coordinates.
As a result, the UI will no…
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## Description
Related to [a question](https://gsa-tts.slack.com/archives/C3F14AHSQ/p1708710133980569) in the public slack channel.
Step indicator styles break when a process has many steps. In …