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Might it be possible to visualize two images, anatomical base with an overlay with a different color scheme?
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### Tested versions
4.2.1 and 4.1.1
### System information
Godot v4.2.1.stable - Windows 10.0.19045 - Vulkan (Forward+) - dedicated Intel(R) Arc(TM) A750 Graphics (Intel Corporation; 31.0.101…
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_Installation details_
Kernel version: `5.4.0-1035-aws`
Scylla version (or git commit hash): `4.7.dev-0.20211126.44f4ea38c with build-id a88083cca1208179dd36a3847af403f77ad794f0`
Cluster size: 6…
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### Quick summary
This game suffers from severe stuttering making it unplayable
### Details
When testing this game I ran across an issue where the game has bad pop-in of objects in and out of exist…
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In your [video](https://www.youtube.com/watch?v=84LFxCo7ogk) you said, that you tested DSNeRF with scanned depth data. How can I train the model with my own depth data. Which format is needed? Thanks …
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In an ideal world, what would be possible in the engine? Not obvious stuff, but anything more speculative.
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I would like some advice on extracting a voxel representation for generating colors.
I was able to extract very poor vertex color by editing these lines in the `G.sample_mixed` loop in `gen_videos_…
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### Prerequisite Checklist
- [X] I searched for [existing issues](https://github.com/search?q=repo%3ASFML%2FSFML&type=issues) to prevent duplicates
- [X] I searched for [existing discussions on th…
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### Actual behavior
Using the same seed but a different size generates entirely different worlds.
50X50X5 with seed 20
![50x50x5 seed 20](https://cloud.githubusercontent.com/assets/21107149/223…
Dan54 updated
7 years ago