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Currently, when a user is hit by the projectile spells, there's a sound effect when the spell is cast, but not on the user when they are hit by the projectile.
Expected:
* Burning sound when user is…
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#### Reproduction
https://stackblitz.com/edit/angular-jwh2bj?file=src%2Fapp%2Fcdk-virtual-scroll-overview-example.html
Steps to reproduce:
1. Click **Menu** button.
2. Click **Remove with prob…
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Hi Ikuya,
I was wondering if you could share the code used for the entity linking experiments in your 2017 paper, "Learning Distributed Representations of Texts and Entities from Knowledge Base".
…
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![image.png](https://raw.githubusercontent.com/nus-cs2113-AY2324S1/pe/master/files/4778518e-1e86-4a2a-a029-c433081c37fe.png)
I tried editing the goal for running distance from daily to weekly, but wa…
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## **Describe the project you are working on:**
Restaurant simulator where staff and customer will need pathfinding to walk from door, kitchen, seat and table. The game is about **effective resta…
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I am designing a large LOD voxel terrain, and I was trying to increase the LOD0 render range to be as large as possible. My project currently uses a LOD count of 16, and I found that the LOD distance …
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Inspired by https://twitter.com/JennyBryan/status/777953052129054720 (as well as @almartin82 and @chrishaid):
> Any good #rstats packages or screeds on finding duplicate-ish observations? I.e. agree …
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Superb ! Could you please add an example ?
How could this be used to improve speech2text transcription ?
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### Tested versions
- Reproducible in: 4.3.rc1, 4.2.2.stable
### System information
Linux - Godot v4.3.rc1.official.e343dbbcc - Vulkan (Forward+)
### Issue description
With specific geometry, lik…