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version: "3.9"
services:
beszel:
container_name: beszel
image: henrygd/beszel:latest
volumes:
- /volume1/docker/beszel:/beszel_data:rw
ports:
- 8095:8090
res…
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import os
import urllib.request as ulib
from bs4 import BeautifulSoup as Soup
import json
url_a = 'https://www.google.com/search?ei=1m7NWePfFYaGmQG51q7IBg&hl=en&q={}'
url_b = '\&tbm=isch&ved=0a…
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Your readme doesn't state how you would like to be informed about updates. Maybe you might add a section for this.
My [RLC-810A](https://github.com/AT0myks/reolink-fw-archive/tree/1699936110#ipc_56…
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### Tested versions
4.3 Stable
### System information
Windows 10 x64
### Issue description
A typical Canvas Item has only 8-bit frame without proper information on its original luminosi…
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![image](https://user-images.githubusercontent.com/112946570/194742472-7ffb7698-35a0-4932-b63d-3a7148e31ff3.png)
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Grabbing HDR10 media produces very dimmed and washed out colors on Hyperion.
Can you convert HDR images to SDR images before sending them to Hyperion server?
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I just found out about your asset via the Unity forum.
Thank you so much for putting it on GitHub and going open source!
It works great and I really appreciate your work!
I converted materials an…
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**Project description**
An image and texture viewer for tga, png, apng, exr, dds, ktx, ktx2, astc, qoi, gif, hdr, jpg, tif, ico, webp, and bmp files. Uses Dear ImGui, OpenGL, and Tacent. Useful for…
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This enables `af::Window::image()` to render HDR images
that are loaded using `af::loadImage`
Tentative API looks as follows
```
af::array toneMap(const array& hdrImage, const ToneMapFunc mapFunc); …
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Hello,
Thank you so much for bringing gaffer to Windows. I've been trying to setup ACES with Arnold under Gaffer but doesn't seem to look correct. So I just want to confirm whether this is the rig…