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### TombEngine version
v1.4
### Tomb Editor version
v1.7.1
### Describe the bug
Some moveable objects are not placed correctly, but too high.
Setting it again did not help. However, it…
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GLFW has a bunch of bugs related to mouse handling on Linux causing false mouse-up events when a new platform window is created.
There may be ugly hacks we can do on the backend, but SDL doesn't ha…
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Some patterns in the code-generated `engine` API are relatively frequent and could benefit from thin higher-level wrappers.
This issue tracks such ideas, please add one post for each idea 🙂
**P…
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**System and IINA version:**
- macOS
- IINA
While playing a Main10 level 5.1 HEVC video, the "VTDecoderXPCService" process uses between 40 to 60 percent CPU. In the open files and por…
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Hi, folks
@DmitriyRelkin, @OkYesAnap, @bazzika, @yzhbankov
Please, review the high-level overview of the idea with metorioum ecosystem. I've drawn a [Use Case diagram](https://en.wikipedia.org/…
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Any issues noticed with translating AWS API interfaces from `PascalCase` to `snake_case` should be reported here. The following list will be updated to capture any issues that need correcting:
- [ …
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Feature Description
We need to implement a dedicated "Super Admin" login feature for accessing the dashboard. …
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## Requirements
- Use C++ high-level syntax to describe the DB migration.
- support incremental migrations, and execution of specific migration steps
- consider modelling migration dependencies (…
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### User Story
As a [**role**], I want [**feature or action**] so that [**desired outcome**].
### Acceptance Criteria
Criteria 1: [First specific requirement or outcome for completion]
Criteria 2: [S…
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**Description**
As designers, we have established we want the game to have a relaxed/chill feel. Creatures should be designed to fit that target experience and the narrative surrounding them or the p…