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### [REQUIRED] Step 1: Describe your environment
* Unity version: 2020.3.16
* Google Mobile Ads Unity plugin version: 6.1.0
* Platform: Android
* Platform OS version: Android 11
*…
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![attachment-13383689452207088628Screenshot-0317-082604-2](https://user-images.githubusercontent.com/38906913/77151290-aabf4a80-6aa6-11ea-8de1-0130e1d9b3d8.png)
Screenshot: iPad 13.3.1
as you ca…
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### [REQUIRED] Step 1: Describe your environment
* Unity version: 2021.3.3f1
* Google Mobile Ads Unity plugin version: 7.0.1
* Platform: iOS
* Platform OS version: iOS 15+
* Any s…
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### [REQUIRED] Step 1: Describe your environment
* Unity version: 2020.3.24f1
* Google Mobile Ads Unity plugin version: 6.1.2
* Platform: Unity Editor (iOS, Android, Unity Editor)
…
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Hi, I've implemented Admob ADs using the latest Google Mobile ADs SDK (v3.16), I've thoroughly checked my implementation with extreme care & it is 100% according to the documentation.
The issue I…
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Unity version: 2021.3.11f1
Google Mobile Ads Unity plugin version: 7.2.0
Platform: IOS
Platform OS version: IOS 16
Any specific devices issue occurs on: iPhone 14 Pro
Mediation ad networks used, …
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### Summary
So I have had a previous issue which was the app was passing through the splash screen and then just a white screen was displaying, I fixed this by simply adding SplashScreen.preventAutoH…
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## Issue
I am trying to setup an interstitial Ad on iOS. I am using `ca-app-pub-3940256099942544/4411468910` for development and it works fine, both on simulator and real device. [ I am using a…
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## Type of issue
Feature Request
## Description
Many publishers can now pre-fetch ads in a Lazy Load scenario before rendering them. https://developers.google.com/doubleclick-gpt/reference#google…
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# Minor Chromium bump
https://chromium.googlesource.com/chromium/src/+log/117.0.5938.35..117.0.5938.48?pretty=fuller&n=10000
# QA tests:
* Check branding items
* Check for version bump
# …