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Error appears after joining a player to the server.
version: git-Purpur-1894 (MC: 1.19.3)
[04:04:58 ERROR]: [MiniMessageAnywhere] Unhandled exception occurred in onPacketSending(PacketEvent) for…
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## Current setup:
The concept of a resource pack is simply a single folder selection. It can either be a "real" resource pack, or a flattened folder of textures (not recommended though). When a use…
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Obviously randomized rotations aren't particularly desired when using "normal" CTM methods, but for the random method (and probably fixed as well) it can be quite useful.
In [this](https://www.drop…
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When the player interacts with some custom NPCs, OptiFine textures from their current Resource Pack won't work and will be reverted back to the vanilla ones.
All custom UIs work fine, except for NPCs…
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i want to loads mod's resources when using JRebel,
But I tried failed
rebel.xml:
and i change my re…
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### Godot version
Latest master 2a0aef5f0912b60f85c9e150cc0bfbeab7de6e40 but different behavior on master
### System information
macOS 13.3 arm64 (also happens on Ubuntu Linux arm64)
We ha…
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Enhancement for #2
Right now, there are like 3 different places where we import/define textures.
It will involve some digging into pyglet, but we definitely need to de-duplicate that.
I'm imaginin…
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Disabling "Colored Shadows" ("SHADOW_COLORS=" in .zip.txt file) in the shader pack's lighting settings will introduce strange outlines and blurry textures, strange lines in the ui, and messed up cloud…
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Hallo I'm the guy that fixed the blaze model is it OK if I post my fixes here?
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## Problem
If you want to have a node that will differ in textures, you are always forced to register multiple nodes, one for each new textures. Even when they otherwise act 100% identical.
Exam…