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1. Wall collision;
2. Soldier1 asks for help;
3. Soldier2 reply to the call, no need to call for more Soldiers;
4. Soldier2 moves to the obstacle, and when reaches it the obstacle disappears.
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Following some help request on the Discord, I experimented with the pathfinding, and found that in certain conditions, it didn't care much about the obstacles.
Here's the test level:
![image](https:…
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To mention that commit 6f80041 introduces import errors when running the native code. A simple patch that corrects the issue is:
```
diff --git a/src/turtlebot3_drl/turtlebot3_drl/common/logger.p…
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Obstacle layer should deal somehow with range_min / range_max values from LaserScan message.
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this is only an issue when looking so far down that field lines go off the top of the screen.
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e.g. when the tab is inactive
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https://www.codetree.ai/training-field/frequent-problems/problems/royal-knight-duel/description?page=1&pageSize=20
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### General
Affected tag(s) to be modified/added: [mtb:scale](https://wiki.openstreetmap.org/wiki/Key:mtb:scale)
Question asked: **What is the difficulty level for mountain biking on this path?**
…
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Does this overlay utilize any kind of config file to save whether you set the opacity to 50%? I'm looking to use something like this regularly, but needing to click a tray menu option each time is a b…
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The error messages from `cmake ..` and `make` on the project are as follows:
```shell
(base) orbital@yocto-sandbox:~/git-repos/SFND-Lidar-Obstacle-Detection/build$ cmake ..
-- The C compiler identific…