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### What happened?
One of the new 1.3 flags (`-ame`) breaks generation. This is the Max Espers flag from the Auction House section, allowing a user to set a max number of Espers as rewards from the A…
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Hi, I've successfully builded the port for the PSP, I'm glad you fixed and improved it, but now there's a black screen background instead of a white one while selecting the stars for a world.
![photo…
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### What happened?
While test-generating some yamls with triggers, I messed up one of my trigger definitions and ended up with no missions toggled on, which resulted in this error:
```
Traceback …
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Noticed on https://github.com/bazelbuild/rules_rust/pull/2866, the [bzlmod BCR presubmit on windows](https://buildkite.com/bazel/rules-rust-rustlang/builds/12160#01920253-e433-4b2c-842d-53b69b6b62b9) …
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### Description
When you try to control the train, you get an infinite right click and you can't control the train. It happens just by bringing a mouse pointer to a train controller. This happens onl…
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Need a way to represent and render static world meshes.
They'd render in one single call-to-GPU (as opposed to one per shape).
If more than one texture is used, they should combine all textures into…
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**Describe the bug**
When you have a custom transformer, it gets put in the dom which isn't ideal. In the case of svelte-cloudinary v2 this is quite large:
![image](https://github.com/user-attac…
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### Game Version
1.18.8
### Platform
Windows
### Modded
Vanilla
### SP/MP
Singleplayer
### Description
I originally ran into this when I had 8 steel forges up, and I thought…
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Hi,
I'm having troubles with passing array buffer.
I followed the first example in the readme, but with additional code to handle array buffer.
And then tried doing some modifications, but... eve…
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The handle method creates requests and response objects for clients, but the socket remains open and never closed. This could to a resource leak. Also, I noticed the server handles each request one a…