-
```
like in Pete's OpenGL2 on psx emulation
cartoon shader, basic cell shading, glow type cell shading (photoshop outerglow
type)
would be this awesome:
PS can someone tell me how to post this as E…
-
```
PDF spec is available on jme_private channel
```
Original issue reported on code.google.com by `ShadowIs...@gmail.com` on 24 Sep 2010 at 3:32
- Blocking: #64, #208, #64
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So the other day I tried running ultra sun and on the latest version which is running at a incredibly low fps and I came to a conclusion that it's some kind of a bug since aside actual gameplay it sud…
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All files related to regions. Requires #2571 and many steps will involve #2572
- [ ] Core document implementation
- [ ] Add `resources/app/common/documents/region.mjs`
- [ ] Add `resources/a…
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When ImmediatelyFast is installed, a Draconic Evolution Shield and any armor piece that has transparent pixels makes the transparent pixels render at full opacity.
This was tested using Draconic Ev…
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### Describe the project you are working on
Godot
### Describe the problem or limitation you are having in your project
Currently, Godot supports multiple shader passes by using the [next_pas…
reduz updated
9 months ago
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just short days after the newest release mojang decided to update minecraft now the shaders dont work
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Does the editor support creating a vertex shader?
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### Tested versions
- Reproducible in: v4.3.beta1.official [a4f2ea91a], v4.3.dev6.official [89850d553], v4.0.stable.official [92bee43ad]
- Not reproducible in: v3.5.3.stable.official [6c814135b]
##…
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These are tools to debug shaders:
https://github.com/dfranx/SHADERed
https://github.com/dfranx/SPIRV-VM
https://www.reddit.com/r/vulkan/comments/fwkz2t/spirvvm_a_spirv_virtual_machine/fmp6xo4
> A …