-
Proposal to:
1. merge `Animation`, `AnimationWithOfffset` and possibly `AnimationWrapper`.
2. Distinguish between animation with static offset, zOffet and facings and those animations where these…
-
**Describe the project you are working on:**
I am designing a multiplayer 2D Space shooter which extensively uses Normal Maps and Lights to achieve 2.5D.
**Describe the problem or limitation you a…
-
So i was making a Sprite Animation and i tried exporting as a GIF but when that happens Piskel just Crashes and i keep trying and trying and it kept crashing and crashing
PLEASE let me know a way t…
-
Update Wiki:
Testing Documentation: How to test
Contributing: Details on how to contribute
Setting up Development Environment: Which Unity versions are supported currently
Creating Assets: How to,…
-
### Godot version
4.0.1
### System information
Windows 11
### Issue description
When deleting SpriteFrames from AnimatedSprite2D after you manually deleted all corresponding animations it still t…
-
I had some visual bugs or game crashes happening with this. You may even get a crash from killing the enemies who are under the effect of this bug. You can't avoid this by replacing the sprite with ot…
-
Hey, I've recently added support for Spriter to my game via this sprite engine, but I had a peculiar issue when it was all set up.. everything was placed properly, but things were spinning crazy like …
-
Currently a GameObject is represented on the screen by a single character. This will not do for projects where the user wants bigger ascii art pieces to control (such as a car, plane, UFO, etc).
**…
-
Animations do not start fast enough, and this causes a desync between when the player inputs for about 150-200 milliseconds before the sprite actually starts animating.
This also causes an issue wher…
-
Today working on an animation fairly frequently my Snap workspace would glitch out and suddenly the animation would start drawing in miniature in the middle of the screen. Window screen cap here:
!…