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## What just happened?
Disconnected while teleporting from the following places : PaleoQuest , Horizons and Linden Realms. Disconnected after finishing the 5th Quest of either PaleoQuest or Horizons g…
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Destinations teleport window occasionally remains open when running quickly in and out a teleport. Window still functions without needing to be in the teleport area.
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After extensive play testing, I have determined that the Ax'Zilanths are able to teleport without having the Mass Displacement Podule building (indeed, without having barely any buildings). I do not y…
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I play using Teleport movement, and use Voxel Doom in particular. Having the whole 3D Doomguy appear (to show where you'll "land") in front of you is distracting.
![voxel-doomguy1](https://github.com…
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see #3392
only for non-strategic changes to avoid deadlock
configured by setting lcMaxSpeedLatStanding = 0
The user might still wish to disable it for strategic changes and resolve dead-locks …
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We have auto teleport when you are creating NFTs and collections.
Go to create and create a collection/NFT with the ACC where you have enough funds but on the wrong chain.
## Problem
The butto…
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### Expected behavior?
In Donkey Kong 64, movement and gameplay should be normal, like on official hardware.
### Actual behavior?
During gameplay, seemingly at random, Donkey Kong will suddenly res…
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Teleports needed for quests dont consider what's inside the rune pouch, and so the teleports remain white/red text instead of properly the color green.
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rt-2 updated
11 months ago
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### Expected Behavior
When defining a `require_session_join` filter in Teleport role configurations, the system should correctly parse string literals within the conditions for the filter, whether th…