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Equipping Pyrovision in Mercenary Park after enabling it (although not supported by default, there's a file called mtp.cfg which you can edit to include any map), it'll turn some of the map's doorways…
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```
What steps will reproduce the problem?
1. When i export my poly object (Stack, Poly + UVW Unwrap) it will give me
Error #1016: Texture "sceneassets\images\***.jpg" in the material "Default" was
…
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```
What steps will reproduce the problem?
1. When i export my poly object (Stack, Poly + UVW Unwrap) it will give me
Error #1016: Texture "sceneassets\images\***.jpg" in the material "Default" was
…
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### Version
5.3.3
### Link to Minimal Reproduction
_No response_
### Steps to Reproduce
echarts-gl在加载地球贴图和纹理时切换路由会有白模出现
### Current Behavior
出现地球白模
### Expected Behavior
不要出现白模
### Environme…
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Steps to reproduce:
1) Open FRED then open up to the Background editor.
2) Clicking on Environment Map, then selecting a small 512x512 black texture in the maps folder (or anything really), then cli…
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Hellbound was just re-added to the rebuild branch. This requires testing from the crack team of mapset testers.
Please add a note to the ticket if you are testing this and please report back on the…
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**Describe the problem**
I am using NeuralRecon with ArKit logs in order to generate a mesh and I am interested in texturing that mesh with meshroom. I was investigating a standard pipeline manually …
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```
What steps will reproduce the problem?
1. client version:3.3.5.12340
2. I fixed struct ModelParticleEmitterDef, deleted the last 4 int 'unknown' for
matching the client Struct.(or It will cause s…
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```
The Original DDS Photoshop plugin has the option define an error diffusion
width when setting the compression quality. This feature is extremely
useful when saving very large normal maps as it wil…