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[24.08.2023 12:09:16] jasiu-rozowyczlowiek:
[24.08.2023 12:09:16] jasiu-rozowyczlowiek
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Hi all !
I have a problem with my build. I tryed to build the sample scene on my server to work with Oculus/Meta Browser on my Meta Quest.
But when I try to open page on my headset, the VR Button …
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we had a quick fix for the WebVR tutorials (w/the Assets Window), but we need to start thinking through what multi-file projects (stored on GitHub) look like, this might be solved w/a widget... but mi…
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Hi, this project is very interesting. I've managed to build and run the app for the Mac desktop as well as webassembly. Then I ran into your recent youtube demo which showed the IDE running inside a 3…
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### MDN URL
https://developer.mozilla.org/ja/docs/Web/API/VRStageParameters
### What specific section or headline is this issue about?
仕様
### What information was incorrect, unhelpful, or …
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**Do you want to request a *feature* or report a *bug*?**
Bug
**What is the current behavior?**
If I load the webpage on Android 7.0 on Huawei P8 Lite it zooms very far in meaning I c…
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- A-Frame Version: 0.9.2
- three-version: ^0.102..2
- Platform / Device: iPhone X iOS 12.2
A-Frame is not loading properly on iOS in the Safari browser. A simple scene such as:
```
…
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Good day,
I followed the documentation and created a build. But the VR mode ist not working, and this is the error I get in the Chrome`s console:
WebGL: INVALID_FRAMEBUFFER_OPERATION: drawElemen…
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**Description**
Using Google Chrome on an Android phone with Cardboard installed, I get the option to enter using Cardboard and it seems to work, except the separate images are too far apart. My VR h…
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DeoVR support is really nice! Let's take it a step further and support WebVR!
https://deovr.com/doc/webvr/type/hub
You can see this in action at:
http://www . sexlikereal . com/hub