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Hi, @dk-liang, thanks for this great repository. Could you please consider adding TransFusion, which has been accepted in BMVC 2021? Thanks in advance!
TransFusion: Cross-view Fusion with Transfor…
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## Location
* Remote
## Salary Expectation
* $4000-6000/month or range
## Requirements
Must have:
- Strong experience with NodeJs, SQL/NoSQL
- Experience deploying cloud resources on…
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I can't really run the Human Mattor...
(iperc) E:\Deepfake Movement\iPERCore-main>python demo/motion_imitate.py --gpu_ids 0 --image_size 512 --num_source 2 --output_dir "./results" --assets_dir "./…
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Hi. I am running your code aiming at lifting the 2d pose to 3d. However, in the pre-processing step, I found that camera parameters are in need.
Can I just use the models to lift the 2d pose to the …
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Is there a fast way of getting estimated animation as .fbx (or any other format)? To import to 3d software. Thanks.
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### Description
I am interested in the problem of getting pose data from MediaPipe [Pose](https://google.github.io/mediapipe/solutions/pose.html) and using it to animate 3D avatars in Unity. MediaPip…
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Hello,@shashikg
Is this project for 3d human pose recognition after multi-camera calibration?
How else should I use this project? thank you
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Hi author,
Thanks for your such excellent work. I did some training and tests based on your paper and codes and the results are good. I am now curious about the inference in real time. My intention…
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> I think we should probably add some retargeting node, like SkeletonRetarget, which works similar to an existing skeleton but allows to retarget the animations...
_Originally posted by @reduz …
smix8 updated
2 years ago