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I love the TalkingHead project but was surprised at how little options ReadyPlayerMe had, considering they were well-funded and positioned themselves as big cross-app undertaking, as I understand.
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Hi ThreeStudio team,
We are currently facing an issue while fine-tuning SHAP-E for our fast text-to-3D model. We have been using the dataset from the repo and the training codebase available at [ht…
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**Tell us about your environment**
MacBook Pro
* **Browser and Browser Version:**
Safari and Google Chrome
* **After Effects Version:**
AE version 17.00
**What did you do? Please expla…
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hello,this is a great work and thanks for your sharing.
when I run the demo(dtu.sh) you provided, I'm a bit confused and I need your help. In your paper "NeuTex", you mentioned that you used Chamfer …
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**Godot version:**
3.2.2
**OS/device including version:**
Linux Mint 20
OpenGL ES 3.0 Renderer: GeForce 940MX/PCIe/SSE2
**Issue description:**
When you have a model imported with blend…
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How can I use a set of own images to create a new (no example based) voxel shape.
I want to use pots (images I have from them to make a 3D voxel shape)
The instruction show only the learning asp…
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Hello there.
I am definitely new to 3D printing and somewhat to 3D drawing.
My goal is to build a cellphone case with a hole of a certain shape in its back.
I created this object with Freecad (impo…
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First off thanks for taking the time to write this, its great!
I am a little confused by the shape requirements of the spec, in particular these two:
> - The output file MUST contain AT LEAST ONE …
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- Related to https://github.com/blackears/cyclopsLevelBuilder/issues/14.
Currently, lightmaps can't be baked on a Cyclops level (although VoxelGI, SDFGI and ReflectionProbe all work as expected). T…
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I used spconv 2.1.6 and make necessary changes refered in [link](https://github.com/traveller59/spconv/blob/master/docs/SPCONV_2_BREAKING_CHANGEs.md).
However, an error occured in SubMConv3d in c…