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Most programming languages have some mechanisms for automatic memory management. A large majority of languages utilize RAII (Resource Allocation Is Initialization) to automatically handle memory alloc…
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# Newsletter 30: January 2022
###### tags: `newsletter`
**Editors**: @17cupsofcoffee, @ozkriff, and @AngelOnFira
Another month has gone by, so it's time to put together the Rust Gamedev n…
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# Newsletter 31: February 2022
###### tags: `newsletter`
**Editors**: @AngelOnFira, @17cupsofcoffee, and @ozkriff
Another month has gone by, so it's time to put together the Rust Game…
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## Bevy version
Bevy 0.6.1
Winit 0.26.1
## Operating system & version
Tested on Windows 10 and 11
## What you did
main.rs
```
use std::io::Cursor;
use bevy::{prelude::App, DefaultPlugin…
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i've been considering for some time to introduce a new "discussions" section into the newsletter for links to handpicked reddit/twitter/urlo/etc threads that provide useful information. should we try …
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**Editors:** @17cupsofcoffee, @AngelOnFira and @ozkriff
Another month has gone by, so it's time to put together the Rust Gamedev newsletter with March's news!
*Note: I'm trialling a slightly upd…
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`ggez` has used `gfx-rs` since version 0.3.0, and there have not been *major* changes to the basic structure since 0.5.0. In that time `gfx-rs` has actually held up surprisingly decently, but current…
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**Bevy version**
v0.4.0
**Operating system & version**
Arch Linux 5.9.11
**What you did**
```rust
use bevy::prelude::*;
fn main() {
App::build()
.add_plugins(DefaultPlug…
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It should be possible to run Bevy Apps on the web
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Hey mate, this game engine so far looks very interesting and I am considering using it over Bevy to make my game. I kinda don't like Bevy's approach as it "locks" you into a framework whereas your gam…