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**The used Godot version:**
Godot v3.2.3
**OS including version:**
Windows 10
**Describe the bug**
When trying to run NetworkedMultiplayerENet server scene in scene_runner , "rpcp: RPC 'r…
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### Godot version
3.4.beta.custom_build. 7c1ee0488
### System information
Ubuntu 21.04 - Nvidia GTX 970, Gnome shell 3.38 X11
### Issue description
When executing
```
var temp_variable = Netwo…
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Depends on #253 (central loot distribution)
Once named loot locations and items are implemented, item randomization can be done as well. The job of the randomizer is to generate a new loot table an…
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As already mentioned several times by raylib community, a network module is a missing piece on raylib. Long ago I started drafting a possible network module API for raylib but due to lack of resources…
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### Describe the project you are working on
Multiplayer game with multi-room server and authorization
### Describe the problem or limitation you are having in your project
rpc client_id might…
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Right now it seems like the demo projects are all over the place with how they're laid out, and what file types are used. As an example of some issues in layout I see:
- [x] Some demos with relativ…
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**Describe the project you are working on:**
A creative multiplayer shooter with separate custom back-end apis written in Python and the game server + client written in GDScript.
**Describe the …
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So, I'm trying chalkboard on my pc, and when I click to change the color it crashes godot with the following message:
![image](https://user-images.githubusercontent.com/58845030/118493076-175bc680-…
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**Describe the project you are working on:**
Simple game with local and online multiplayer capabilities.
**Describe the problem or limitation you are having in your project:**
I need control …
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Make all file use snake case and re-arrange them into a new structure:
```
- raw_assets # for stuff like photoshop/GIMP or uncompressed sound files
- .gdignore # stops godot loading these files…