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```
Red Dog has splitscreen multiplayer, however this doesn't display correctly in
nullDC - all that is visible is a black screen with a row of blue garbage
across the bottom (see pic).
For testing…
-
```
Red Dog has splitscreen multiplayer, however this doesn't display correctly in
nullDC - all that is visible is a black screen with a row of blue garbage
across the bottom (see pic).
For testing…
-
I have been playing Imperial solo to try out your implementation (good job BTW!) and for trying out options and strategies.
It would be good to have an option to terminate a game early.
I don't see …
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#### Imported from https://bugs.launchpad.net/bugs/1709470
|Property|Value|
|----|----|
|Reported by|[alessio (giletto)](https://launchpad.net/~giletto)|
|Date reported|Tue, 08 Aug 2017 19:31:45 GMT|…
twpol updated
7 years ago
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As I have just found some games do crash due to unmet OSS library dependency when used with SDLCL. **Unreal Tournement 2004**'s inexplicable crash https://github.com/MrAlert/sdlcl/issues/15 and **Quak…
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### Godot version
not version specific
### System information
Windows 10
### Issue description
According to the [documentation](https://docs.godotengine.org/en/stable/tutorials/io/data_paths.html…
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**Platform**
Smartphone, Nokia TA-1157
Android 11
**Version**
F-droid v.4.8.14, build 924
**Describe the bug**
In a multiplayer game, when it's your turn to play switching apps triggers the …
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Playing Opposing Force and Half-life DM, I've found a very annoying problem in some maps like (op4ctf_hairball and op4ctf_wonderland). The problem consists in after a player leaves an oily / icy surfa…
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The issue is some would like DRM notification and at what levels it is. Should we go with just "No DRM" and DRM or something more? If we go with something more my suggestion is "No DRM" and "DRM Key" …
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Hi, I think it would be great to have a way to create rules that apply only to for a specific controller port, so that you can have mappings for different controllers or players. Would be useful in ga…