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**Is your feature request related to a problem? Please describe.**
Yes, the feature request is related to a limitation in MTA (Multi Theft Auto) where we don't have the vehicles.ide functionality. …
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### Tested versions
4.3 stable
### System information
Godot v4.3.stable - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 960 (NVIDIA; 31.0.15.5244) - Intel(R) Core(TM) …
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It could be useful to have joystick support in GLMakie, e.g., for manipulating 3D plots, or for interactive physics demos. Since they're supported in GLFW.jl, I think it should be fairly easy to add …
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### Godot version
4.0-beta8
### System information
Windows 10
### Issue description
When importing FBX/GLTF files, and selecting Meshes from the Scene in the Advanced Import Dialog, and…
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It would be nice to have an option to use Rapider 2D instead of 3D for applications that only need 2D physics, even if they use 3D graphics (think RTS, MOBA games, or 2D platformers with 3D graphics..…
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3d Animation (Flying Bird, Driving Cars, Moving River and Water around the World)
Adding Sound, Making Sure Collision and Physics are working properly.
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By how is the current landscape for web 3d physics engines, this is a marvel. i will support you in the future.
ghost updated
7 months ago
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### Godot version
4.0.3.stable
### System information
Arch Linux - RX 570 - Ryzen 5 3400G - Vulkan
### Issue description
When running the project, if I change scenes, for some reason the game som…
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### Tested versions
4.3 stable, 4.2.2 stable
### System information
win 10
### Issue description
I'm working with a small community of 3D godot friends, on an open source level editor m…
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If not, do you know of a comparable 3D physics library?