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please operate camera device in worker/background thread, not ui thread. it cause laggy.
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Since the deployment of the updated Playground UI, links for the [WordPress](https://playground.wordpress.net/wordpress.html) and [Gutenberg PR](https://playground.wordpress.net/gutenberg.html) viewer…
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The green.zmq Poller object seems to block when the Poller.poll method is called in a background thread. I am new to eventlet but I created the following example to show the 2 behaviors between plain …
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Could be an extension method on the GD object if possible. It could work by using `Invoke` to run the print on the main thread. This would be for extremely low volume printing as it would be expensive…
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## Problem
When a user opens the chat app after a period of inactivity/activity/actions, the NetworkQueue is filled with a large queue of unsent requests. This queue causes significant processing del…
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After I installed 1.4.200 I got the following issues:
- MV background thread -- uses to much resources in *housekeeping* mode
- a lot of reads... (the Linux device is at almost 100% bussy, depen…
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Currently rendering to a buffered image needs to be done on the EDT. It would
be really handy to be able to render images on a background thread so that the
UI doesn't lock up while you're rend…
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I also posted this on StackOverflow: http://stackoverflow.com/questions/33878758/jastow-jsp-integration
The README, says that the integration requires a "periodic call to the PeriodicEvent interface…
ghost updated
7 years ago
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Without worker threads, "async" pipeline compilation can't really be async. It's also been discussed that shader compilation and non-async pipeline compilation could take advantage of worker threads a…
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When ramping motor commands in/out, do it on a background thread so as not to block the main thread