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MORSE should be able to import URDF description of robots, including the full kinematic chains.
The spec is available here: http://wiki.ros.org/urdf/XML
Support for some of the [Gazebo extension…
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Even if the only supported format is currently OBJ, the idea is to create a common framework on which the support for other formats could be developed, allowing the exchange of data with other applica…
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i all,
I am currently working on the USD-import. I have just recognized that the blender import does not work anymore. Blender can export most of the formats people are asking for like:
- FBX
- U…
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Published from my internal TODO list in case someone would want to play with these.
### Image and texture formats
- [ ] `Sdl2ImageImporter` using [SDL2_image](https://www.libsdl.org/projects/SDL…
mosra updated
9 months ago
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## Desired behavior
Be able to load glTF2 and FBX mesh files into Gazebo.
## Alternatives considered
Only alternative is on the user side, which creates additional step for converting mes…
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This tracker is about issues related to **automatic** mesh LOD performed at import-time in 4.0. This feature is not present in 3.x.
See also https://github.com/godotengine/godot/issues/70533, which…
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https://gfycat.com/GiddyOrnateGeese
that explains everything
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Hi,
It's not really an issue, but rather an help request.
I'd like to export the head's model, but when I import the result file into my game engine, the model is splitted into 4 parts ("Teeth"…
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**Describe the bug**
A clear and concise description of what the bug is.
**To Reproduce**
```
C:\Program Files\Microsoft Visual Studio\2022\Preview\Common7\IDE\CommonExtensions\Microsoft\CMake\C…
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# Steps to Reproduce
Files m1cylx, where x=6,5,4,3 are cylinders with x sides.
1. Upload model m1cyl6.dae; put m1cyl5, m1cyl4, m1cyl3 in sequential LOD slots.
2. Upload model m1cyl6.dae; put m1cyl3 …