issues
search
mosra
/
magnum
Lightweight and modular C++11 graphics middleware for games and data visualization
https://magnum.graphics/
Other
4.72k
stars
438
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
src/Magnum/Vk/Enums.cpp:42:5: error: integer value 4294967295 is outside the valid range of values [0, 15] for this enumeration type [-Wenum-constexpr-conversion]
#642
autoantwort
closed
19 hours ago
4
Return EM_BOOL from emscripten callback lambdas to fix build on 3.1.62
#641
Twinklebear
closed
1 day ago
2
Compilation fails with boost 1.84.0 on macos
#640
sanjuchopracool
closed
1 month ago
1
Emscripten link error "MagnumEmscriptenApplication.bc:1:2: error: expected integer"
#639
linuxaged
closed
1 month ago
1
Made arguments struct within SDL2application take in (and store) argc by value instead of reference
#638
Ben-Bingham
opened
2 months ago
7
EmscriptenApplication keyboard handler doesn't send key event corresponding to text input events
#637
CaseyCarlin
closed
3 months ago
2
Apply MAGNUM_BUILD_STATIC_UNIQUE_GLOBALS for the flextGL globals as well
#636
ManifoldFR
opened
3 months ago
4
Segmentation fault with nullptr instruction in AbstractShaderProgram at Cross-Compile
#635
Desperado17
opened
4 months ago
21
Some trouble with LineGL3D shader when camera is close
#634
bz-next
opened
5 months ago
1
Linking in Emscripten >= 3.1.52 doesn't work
#633
bz-next
closed
4 months ago
4
Memory leak when destroying GL::Mesh
#632
bz-next
closed
5 months ago
3
emsdk compile error: typedef redefinition with different types
#631
linuxaged
closed
7 months ago
4
Conflict with near and far Macros When Including WinSock2.h After Matrix4.h
#630
Koromire
closed
8 months ago
2
Parallel rendering with glb files
#629
JayeFu
closed
8 months ago
5
WebGPU backend
#628
jdumas
opened
9 months ago
2
C Bindings
#627
crystalthoughts
closed
10 months ago
5
Mixing with raw openGL calls and Context::current().resetState()
#626
TrevorCash
opened
11 months ago
3
Conversion from CubicHermite to Bezier is wrong
#625
MFridlyand
opened
11 months ago
0
debugger/natvis additions for Vector, Quaternion, Deg & Rad types
#623
fauder
closed
12 months ago
3
keyReleaseEvent not triggered after printscreen on OSX
#622
jvannugteren
closed
2 months ago
6
How to build from source on MSYS2 MINGW64?
#621
ghost
closed
1 year ago
1
debuggers: add MSVC natvis files
#620
pezcode
closed
1 year ago
2
Emscripten 3.1.21+ crashes EmscriptenApplication: "AsciiToString is not defined"
#619
lacyyy
closed
10 months ago
4
Image rendered in gray since 1847c72
#618
bansan85
closed
11 months ago
18
Don't force static for Android
#617
bansan85
closed
11 months ago
4
undefined symbol: flextGLInit
#616
bansan85
closed
1 year ago
4
How to point to a local installation of `corrade` without using the bootstrap project?
#614
vittorioromeo
closed
1 year ago
3
Find static debug sdl2
#613
hsdk123
closed
1 year ago
2
Fix Emscripten TextureImage.cpp no deprecated build
#612
hugoam
closed
1 year ago
1
few compile warnings
#611
linuxaged
closed
1 year ago
1
Fix a compile error in Line.vert under gles.
#610
dynon-msb
closed
1 year ago
2
Failing to link Magnum::Math?
#609
Reticulatas
closed
1 year ago
3
GL: Cleanup std::string usage in Shader/AbstractShaderProgram
#608
hugoam
closed
1 year ago
8
Update vcpkg packages to include EmscriptenApplication on Emscripten
#607
kokulshan
opened
1 year ago
2
Provide a passthrough access to image data from scene importers
#606
hugoam
opened
1 year ago
1
Platform: silence Sdl2App warning on <SDL.h>
#605
sthalik
closed
1 year ago
3
add simple timer functionality to Timeline
#604
sthalik
closed
1 year ago
2
Platform: use const argv in Sdl2Application
#603
sthalik
closed
1 year ago
2
Math: workaround constexpr conversion operator on MSVC
#602
sthalik
closed
1 year ago
10
Anti-aliased wide line rendering shader and related MeshTools
#601
mosra
closed
1 year ago
2
CorradeMain.lib - unresolved external symbol main
#600
ChrisHawkridge
closed
1 year ago
3
cmake: fix typo in cache variable
#599
sthalik
closed
1 year ago
2
magnum example code can't find SDL2 file
#598
strattonbrazil
closed
1 year ago
2
Add constexpr to Vector{2,3,4} and Vector<N, T>
#597
sthalik
opened
1 year ago
5
GL: don't reallocate std::string in DebugOutput
#596
sthalik
closed
1 year ago
2
debuggers: add Math::Unit pretty-printer.
#595
williamjcm
closed
1 year ago
1
Update FindSDL2.cmake to find static lib
#594
hsdk123
closed
1 year ago
2
MacOS: GlfwApplication.cpp::currentGlfwModifiers wrongly detects modifiers in mouseMoveEvent
#593
DavidPeicho
opened
1 year ago
7
ShaderProgram: Add glUniform for single value calls using non-v variants
#592
hugoam
closed
1 year ago
4
Make GL::AbstractShaderProgram::use() protected
#591
hugoam
closed
1 year ago
8
Next