issues
search
mosra
/
magnum
Lightweight and modular C++11 graphics middleware for games and data visualization
https://magnum.graphics/
Other
4.74k
stars
439
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
ShaderProgram: Add glUniform for single value calls using non-v variants
#592
hugoam
closed
1 year ago
4
Make GL::AbstractShaderProgram::use() protected
#591
hugoam
closed
1 year ago
8
github actions for static code analsys?
#590
jonesmz
opened
1 year ago
1
Add GDB pretty-printers for some types.
#589
williamjcm
closed
1 year ago
1
GL: Switch TransformFeedback attachBuffers to use ArrayView
#588
hugoam
closed
1 year ago
8
Viewport size in SDL2 application does not cover the window properly.
#587
drahoslavzan
opened
1 year ago
6
Seams appear after importing an obj file which is exported from blender file
#583
zaichenhu
closed
1 year ago
0
Utility: use Corrade String and StringView in ConfigurationValue
#582
hugoam
opened
1 year ago
3
How to create image
#581
zaichenhu
closed
1 year ago
2
Split Sdl2Application mainLoopIteration #577
#580
AndreasLrx
opened
1 year ago
3
How to smooth imported mesh?
#579
zaichenhu
closed
2 years ago
2
Update README.md
#578
wenqingl
closed
2 years ago
1
[Feature Request] Split mainLoopIteration() methods
#577
AndreasLrx
opened
2 years ago
7
Async GL shader compilation
#576
dranikpg
closed
1 year ago
13
emscripten: Duplicate defined webgl symbols
#575
Squareys
closed
10 months ago
5
Wrong line ending normalization under Windows due to typo in .gitattributes
#574
lacyyy
closed
2 years ago
1
webassembly/webgl, does co_yield work?
#572
unicomp21
closed
2 years ago
0
can we enable discussions?
#571
unicomp21
closed
2 years ago
1
CMake: Set plugins runtime output directory even when the rest are not set
#570
hugoam
closed
2 years ago
12
Extension points in builtin shaders
#569
mosra
opened
2 years ago
3
Please help fix the GCC bug
#568
ackelcn
closed
2 years ago
2
AnyImage{Importer,Converter}: detect also KTX1
#567
mosra
opened
2 years ago
1
Feature Request: Support std::stop_token as optional parameter to Sdl2Application::exec()
#566
jonesmz
closed
1 year ago
2
Test buffer contents on GLES3 & WebGL, fix global symbol duplication in GL test libraries
#565
mosra
opened
2 years ago
0
Reword a sentence in vulkan-wrapping.dox
#564
cmey
closed
2 years ago
3
Fix tiny english issue in features.dox
#563
cmey
closed
2 years ago
1
Can vcpkg be used to install a later version of magnum?
#562
eladmaimoni
opened
2 years ago
1
How to manually compile on Windows?
#561
eladmaimoni
opened
2 years ago
2
GL/DebugTools: read buffer data on WebGL 2.0
#560
pezcode
closed
2 years ago
8
Platform: replace use of std::string with String and StringView
#559
Squareys
closed
2 years ago
5
glDepthRange lacks sensible bindings
#558
amras0000
closed
1 year ago
2
Math: add AABB and bounding sphere algorithms
#557
pezcode
closed
2 years ago
3
Include <string> to fix errors in AbstractSceneConverter and Abstract…
#556
EhWhoAmI
closed
2 years ago
2
ObjectData3D deprecation not in changelog
#555
EhWhoAmI
closed
2 years ago
1
GL: add Framebuffer::InvalidationAttachment::DepthStencil
#554
pezcode
closed
2 years ago
2
Fix FindSDL to work with SDL built with MSVC and CMake
#553
sthalik
opened
2 years ago
10
Unable to follow "Getting started" because of compile errors
#552
honix
closed
2 years ago
8
Fix Clang "direct access in function foo() to global weak symbol bar" warnings in MeshOptimizer and TinyGltfConverter plugins
#551
jonesmz
opened
2 years ago
1
overload operator * for vector component-wise multiplication is quite error prone in some cases
#550
bigbike
closed
2 years ago
4
Fix invalid iterator access in Device.cpp / Instance.cpp
#549
Samulus
closed
2 years ago
3
Programmatically exit an Application with ExitEvent triggered
#548
mosra
opened
2 years ago
0
Platform: add missing modifier and command keys to Sdl2Application
#547
pezcode
closed
2 years ago
2
Move GLSL '#version' directives translation to the Magnum::GL namespace
#546
WildRackoon
closed
2 years ago
1
Copy paste mistake in Frustrum.h
#545
DJQuardaboff
closed
2 years ago
1
Get rid of "reinterpret_cast: conversion from T to void * of greater size" MSVC warnings
#544
pezcode
closed
4 months ago
2
Add support for glDepthRangedNV() / glClipControl()
#543
king-numsgil
closed
1 year ago
5
SceneData field specification optimizations
#542
mosra
opened
2 years ago
0
Compilation on macOS fails when targeting GLES (ANGLE)
#541
ak-jpanneton
closed
2 years ago
3
LeakSanitizer: detected memory leaks in imgui example
#540
werto87
closed
2 years ago
2
GL: new "angle-instanced-attributes-always-draw-instanced" workaround
#539
mosra
closed
2 years ago
1
Previous
Next