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I think the `pJCMForeArmFwd_135_L` and `pJCMForeArmFwd_135_R` drivers are symmetric, but their expressions are not symmetric as follows:
| Morph name | Expression |
|-|-|
| `pJCMForeArmFwd_135_L`…
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The HIP SDK for Windows is working great thus far. Here are a few suggestions to clean up `hipcc.bin.exe` compiler output on Windows:
- References to `"/usr/local/include"` and `"/usr/include"` cou…
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Blender import-export add-ons
mmd_tools powroupi fork (imports pmd, pmx, vmd, vpd, exports pmx, vmd, vpd
Direct download:
https://github.com/powroupi/blender_mmd_tools/archive/dev_test.zip
Main …
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On MacOS the initial `build.sh` fails with this:
```
/usr/local/Cellar/mono/6.0.0.319/lib/mono/msbuild/15.0/bin/MSBuild.dll /bl:/var/folders/r1/xm_0s3y11td6zwk4mx8nplrw0000gn/T/tmpixxlW5.tmp.binlo…
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Hello,
I try to import some complex scene (gvrContext.loadModel("scene.fbx")) and I have no so much success.
What's the best way to work with GVRModelSceneObject, which fbx or COLLADA format is suppor…
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## Description
I plugged my device to my development laptop to run a Flutter app. My laptop is already allowed to connect to my mobile device.
However, the button Run does not allow me to deploy…
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Context : Scene with more than 20 items created in a Daz Studio 4.x project and exported as a single FBX file.
The GameGuru MAX Asset Importer handles easily that FBX file, but I need to make some …
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Can the customisation of clothes, hair etc not be made available across all genders, zombies and humans. Why you ask? Well for example the only fireman is a zombie. Opening up these items would increa…
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Hi NumesSanguis,
Thanks for your sharing.
To realize more detailed expressions of the avatar in Unity 3D,I think I need to transition more AUs to Blendshapes,which means more AU0X.json in file _FACS…
wdear updated
5 years ago