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**Describe the bug (REQUIRED)**
Game Analytics has stoped work in HTML5 editor build after 1.9.3
They include GameAnalytics.js via manifest
It used to work, but now GameAnalylit…
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There is a problem if a collision object inside nested game object. (game object in another game object)
Something like this:
How to reproduce:
1. create a new project
2. make sure that Allo…
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**Describe the project you are working on:**
An interactive fiction engine only-text, but the proposal will benefit all godot projects.
**Describe the problem or limitation you are having in your …
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## Description
I'm having a lot of struggle doing simple animations of UI elements using tweens. They require a lot of imagination, prediction, small adjustments, while constantly jumping between pre…
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```
* Nemo version (nemo --version)
4.4.2
* Distribution - (Mint 17.2, Arch, Fedora 25, etc...)
Mint 19.3
* 32 or 64 bit
64
```
**Issue**
This is rather stupid problem, but I can not …
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### Godot version
4.0 Beta 4
### System information
Windows 64
### Issue description
The HTML5 export of a single empty 2D node has a size of >40MB. Godot 3.5 HTML5 export is already >20MB.
Us…
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related to this post:
> We should add a function to go from a hash to something serialisable and back again. We already have hash_to_hex() so we need a hex_to_hash().
https://forum.defold.com/t/…
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There's a version of the API which returns dummy results, not require connection to Facebook for testing, may be useful to support somehow
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**Describe the bug (REQUIRED)**
can't run games in editor after update from 1.8.0 to 1.9.1+
We don't know why.
If add more "requires" to bootstap.script, works like a charm
[Platformergame1.…
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_Is it a private platform, and a platform specific issue? (i.e. would it break your NDA?)
No, this bug is a bug relate to debug text function, so there is no platform specific issue
**Describe the…