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Потенциально можно привлечь моделеров и творить чудеса https://youtu.be/vgKjn1mV2hI?t=200
https://80.lv/articles/case-study-vector-displacement-mapping-in-real-time
https://blender.community/c/right…
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**Describe the bug**
Ocean tiles are getting erroneously culled close to camera when large dynamic waves are used.
**Screenshots / video**
![a](https://cdn.discordapp.com/attachments/559872374682…
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I saw this video.
https://www.youtube.com/watch?v=7ynBzCBONQk
I got a displacement png from Bridge, I think it's same as yours, but I got this effect.
![image](https://user-images.githubusercontent…
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I started yesterday a render with Chromatic Aberration.
In the attached image you can see in the top, that parts of the atmosphere have not been rendered correctly, the effect was already noticable…
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Godot's depth parallax is really terrible. However there are alternative glsl algorithms that might offer superior results
https://github.com/piellardj/parallax-mapping
https://learnopengl.com/A…
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whenever i import a texture from ambientcg it always looks nothing like what it looked like in the photo. ive tryed editing uv. but nothing works. also with textures from lily's surface scraper when i…
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### Describe the bug
The compiler complains about a long map path, when in fact the map path is doubled for some reason, and after that vbsp.exe crashes
![image](https://user-images.githubusercont…
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I'm making this thread to reference useful info about other terrain systems. May not always be doable in Godot 3.0 (GLES3) while keeping the tool simple, but it's a good source of inspiration:
Just…
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When viewed from some height, the sea looks pretty blocky.
![d2_lostcoast0000](https://f.cloud.github.com/assets/4463576/564087/5c781002-c53d-11e2-966b-85507d8ad4af.jpg)
OS X 10.7.5, radeon 4870.
…
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I'm not sure if ProjectedTexture is derived from env_projectedtexture or not, but if so, it would be very nice if we could have access to more of env_projectedtexture's KeyValues/inputs, but seeing as…