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I am trying to import 3D model (gltf, glb, obj, fbx) files into WebGLStudio. But it is not importing any file and it is only showing a message **"No file imported"**. I checked the sever has enough me…
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right as it says on the tin
and yes i did use asset studio or whatever to extract the twins
also it seems the addon is refusing to use the new folder i made for the twin extraction (this …
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**Is your feature request related to a problem? Please describe.**
Currently there is no way of stopping .fbx files from being processed after starting to update them within the "Fbx Settings (PREVIE…
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So this has been perplexing me for a while and I finally realized what's going on...
When importing a .FBX, if the texture files are in the same directory, MAX ill use them. In order for this to wo…
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Need furniture objects for the project itself!
https://www.cgtrader.com/3d-models/furniture is a good resource for .fbx files (Wikitude can convert then to .wt3 files) but we need to also add lightin…
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### Godot version
4.2 RC1
### System information
Windows 11 - Vulkan - Nvidia RTX 4070 - intel i5 13600KF
### Issue description
As you can see in the images the AABB godot calculates ar…
viksl updated
2 months ago
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Current Behavior:
If you use the WindowsTray-->Ayon-->Publisher to publish an fbx or a .blend file, th…
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Despite having all the requirements in path´s of the Fbx and Daz SDK´s, in Cmake it gives me an error of
CMake Error at FBX Importer/CMakeLists.txt:93 (message):
Unable to find the file C:\Progr…
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大佬有2个问题:
1.fbx纹理文件不能显示
2.有些fbx生成缩略图失败
这个是fbx-sdk自带的fbx文件,不能生成缩略图
https://github.com/EYHN/space-thumbnails/files/9008133/humanoid.zip
控制台显示:
thread 'main' panicked at 'called Option::unwrap…
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A common workflow for animated models involves creating separate FBX models containing the same mesh or skeleton, each with a different animation. Then in Unity, it can all be joined up as a single mo…