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##### Description of the problem
The FBXLoader does not work with many skeleton animations. e.g., from Mixamo.com. One example from Mixamo that fails is the following:
Character: WHITECLOWN N…
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```
Implement the Microsoft.Xna.Framework.Content.Pipeline.FBXImporter namespace.
This will involve utilizing the FBX SDK which is only available as a C++
lib which introduces cross platform issues. …
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This is the **top-level** Feature Issue, which tracks all work related to adding Linux support to the Stride Game Studio.
Any issues or sub-projects (i.e., migration to Avalonia.NET) that must be f…
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### 制作したデモについて
PC向けゲームで軽量に動作するように、次のようなデモを作成してみました。
![ContentExample 2](https://github.com/Synesthesias/PLATEAU-SDK-for-Unity/assets/149709942/fc5cc6e3-f583-465a-8632-fc2ca9a5b649)
動作環境がMac M1 …
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This is tracking issue for myself or anyone with access to closed source software which uses FBX SDK for exporting, such as:
- Cinema4D S26
- Rhinoceros 7
- Autodesk Maya 2022
- Autodesk 3ds Max…
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[FBX format example](http://www.ics.uci.edu/~djp3/classes/2014_03_ICS163/tasks/arMarker/Unity/arMarker/Assets/CactusPack/Meshes/Sprites/Rock_Medium_SPR.fbx)
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Did anyone solve the problem with the lack of fbx sdk? When I try to compile I get the following compile error:
`C1083 Cannot open include file: 'fbxsdk.h': No such file or directory (compiling sou…
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how to export the pmx and vmd to fbx?
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Address three skeleton model scenarios:
- Invalid avatar such that default FST avatar is used.
- Valid FST avatar.
- Valid glTF/FBX avatar.
For all three address:
- Own skeleton model data hand…
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I'm quite new to C++ projects,and I am trying to build ManagedFBX for use in C#. Using Visual Studio Express 2013 , I am not sure how to "Ensure that the ManagedFbx project is pointing at the correct…