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### Update disclaimer
- [X] Yes, I have checked and my issue is not related to the game updating and plugins not working correctly.
### What did you do?
Was playing the game, have run into this exc…
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Not sure if it's worth mentioning in the readme but it appears that Dawntrail's updated engine has inverted the depth input that Reshade detects. This breaks any shader that relies on depth. The way t…
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可以参考[BardMusicPlayer](https://github.com/BardMusicPlayer/BardMusicPlayer)
定位可以用
```c#
Process.GetCurrentProcess().MainModule.FileName.Replace("ffxiv_dx11.exe","").Replace("ffxiv.exe", "")
```
~~建…
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Hello there,
I've run into a problem that has been grinding my gears for several hours and for the last few months. I've made a reddit thread about this topic a few hours ago:
https://www.reddit…
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## Current behavior
When starting an universal app with ngx-translate included, I get these errors:
```
ERROR [Error]
ERROR [Error]
ERROR [Error]
```
After a bit of investigation using the …
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![Screenshot_2](https://user-images.githubusercontent.com/99304371/153110103-10c34c01-4a24-4b8f-9a81-dd3ba1ebc183.png)
I've tried every possible installation combination, tried it on both the ffxiv a…
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Hi there,
I was wondering if you would like some help to port this to English and also implement an iPhone/iOS and Android phone application with it so that you can see the status of DF/Fates on yo…
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Flickering is an issue in areas of high light, such as Mist and Limsa Lominsa in FFXIV. Adjustments/support may be needed for occlusion culling.
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Hello!
Very neat project you have. Going through the guide I noticed it requires FFXIVExplorer extraction files. As you might be aware that project has been discarded by Ion.
I would propose Sai…
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Figured out whether the problem is viable. Let's set up a project plan before diving deep into the Data.