-
```
Okay so its working just fine. EXCEPT when I try to play with just random
pokemon, NOT random types. EXAMPLE: Slakoth is GHOST type wtf... even when I
specifically select random types unchanged,…
-
```
Okay so its working just fine. EXCEPT when I try to play with just random
pokemon, NOT random types. EXAMPLE: Slakoth is GHOST type wtf... even when I
specifically select random types unchanged,…
-
```
Okay so its working just fine. EXCEPT when I try to play with just random
pokemon, NOT random types. EXAMPLE: Slakoth is GHOST type wtf... even when I
specifically select random types unchanged,…
-
```
Okay so its working just fine. EXCEPT when I try to play with just random
pokemon, NOT random types. EXAMPLE: Slakoth is GHOST type wtf... even when I
specifically select random types unchanged,…
-
Hey,
whenever I try to use the "table Browser", I get a "Palette limit Breach" issue while I actually didn't edit the palettes of my rom so I tried it with a clean FireRed rom to see if the problem …
Xykun updated
8 years ago
-
I'm using an expanded version of FireRed so I suspect the problem lies there, but when I click to add a new object all the template sprites are missing, it just shows the question mark placeholder.
…
-
```
Okay so its working just fine. EXCEPT when I try to play with just random
pokemon, NOT random types. EXAMPLE: Slakoth is GHOST type wtf... even when I
specifically select random types unchanged,…
-
```
Okay so its working just fine. EXCEPT when I try to play with just random
pokemon, NOT random types. EXAMPLE: Slakoth is GHOST type wtf... even when I
specifically select random types unchanged,…
-
```
Okay so its working just fine. EXCEPT when I try to play with just random
pokemon, NOT random types. EXAMPLE: Slakoth is GHOST type wtf... even when I
specifically select random types unchanged,…
-
```
Okay so its working just fine. EXCEPT when I try to play with just random
pokemon, NOT random types. EXAMPLE: Slakoth is GHOST type wtf... even when I
specifically select random types unchanged,…