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Processing https://github.com/dotnet/runtime/issues/106051#issuecomment-2490589702 command:
Command
-linux_azure_cobalt100 -linux_azure_milano -profiler -commit main
```cs
using BenchmarkDotNet.Attr…
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There are some situations where using some of the features from enchantments, such as creating an item that exists only when the enchantment effect exists, is desirable, but enchanting an item is not,…
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**Description**: The item [Gnomish Flame Turret](https://www.wowhead.com/item=23841/gnomish-flame-turret) does not spawn with the correct level. This bug is probably related to #3808 and I suspec…
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I found this by reducing the view size with the `sizedown` command. It might happen with portals too, but I haven't tested. The bug is the blue texture not going all the way to the top of the viewport…
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```
local FlammableProps = {"drug", "drug_lab", "food", "gunlab", "letter",
"microwave", "money_printer", "spawned_shipment", "spawned_weapon",
"cash_bundle", "prop_physics"}
It's using an entity c…
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These are identical to Gravity Control/Greater Gravity Control and Self Telekinesis/Greater Self Telekinesis save for flavor text and prerequisities.
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I recently captured a few flame graphs of my application, and notice that `DataFetchingFieldSelectionSetImpl.computeValuesLazily()` shows up in 25% of the flame graphs.
- I'm wondering if it is exp…
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behaviour "Flame light" doesn't work
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Gave this a shot on `windows-latest` runner, but got the following error:
```
Run cardoe/ssh-agent-deploy-key@v1.0.6
Gathering utilities
Starting ssh-agent
Running C:\Windows\System32\OpenS…
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Ability to extinguish flames by dipping items in water, fountains, etc.
And flames should be extinguished if the player is in water with the ability to swim.