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The DRM calls to move the mouse block waiting for vsync, so if you're moving the mouse you suddenly get a huge drop in framerate. The fix is to use atomic DRM support if available.
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I'm using angular 12 and have tried many different ways to include the webm-writer.
This error occurs when I do ccapture.capture():
WebMWriter is not defined
at new CCWebMEncoder (CCapture.js…
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I'm understand that command line forces to put everything in single line, but text files don't have such limit.
Best way to fix it is adding some easy scripting engine (Lua?).
Or write new templ…
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### Preliminary Checks
- [X] This issue is not a duplicate. Before opening a new issue, please search existing issues.
- [X] This issue is not a question, feature request, or anything other than a bu…
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Everytime I move the sliders in the SVG tool GUI, the framerate drops by half..
Anyone had the same experience ? Any idea how to fix this ?
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Hello,
I'm working on setting up a Retroarch instance and am troubleshooting some framerate issue's I'm having out of the gate. I've found that adjusting the Streaming Quality > Advanced > Scaling …
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I'm really tired of not having that menu, it could be very useful to fix generic problems with monitors, like [this issue](https://github.com/Hammerill/Sand-Box2D/issues/4).
So for start I'll add som…
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Hi, I have this issue where I first take multiple .mp4 videos, cut them and combine them after. The video comes out fine until the audio part... All videos have same frame rate and codecs... but someh…
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### Description of Issue
In Usdview, any user manipulation of the free camera (tumble/pan/etc.) causes significant drop in apparent framerate despite the fps indicator showing the monitor's refresh…
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Transcoder throws `UnsupportedOperationException`, when I'm trying to transcode video with 6 audio channels. Is it a real engine limitation?
```
java.lang.UnsupportedOperationException: Output cha…