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### Describe the bug
**I found a solution and will Update this Issue in some time accordingly.**
I´m currently trying to implement the chat api python example into c++ code for unreal engine 5…
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Hi everyone,
I try building CARLA from scratch on Windows because I want to import my own custom maps in CARLA built from source, as recommended [here ](https://carla.readthedocs.io/en/latest/tuto_…
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**EDIT**: Ok the second part seems to be some sort of a regression in current Nim-Devel `writeFile`. The file does get written out even with the index not in range exception. :) So just the first pa…
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Currently, `GameFramework.Map`'s `WalkabilityView` and `TransparencyView` proeprties are custom grid views which, in the case that entity layers are part of the appropriate layer mask, effectively cal…
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### Describe the bug
As you can see, the function is there. But the program doesn't realize it. I did create an instance from the class I needed. The program realized the class but it can't see the…
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when compiling the Animation Blueprint, i get this error: "`Warning: NavigateToFunctionSource: Didn't find source file for [AFPSCharacter::IsPlayerAiming] - File [D:\build\U5M-Marketplace\Sync\LocalB…
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## Example Code
```CS
using GoRogue;
using GoRogue.GameFramework;
using GoRogue.SpatialMaps;
using SadRogue.Primitives;
namespace ScratchApp.Console;
public enum MapLayer
{
Layer0, //…
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Hi everyone,
**CARLA version:** 0.9.13
**Platform/OS:** Windows 10
**Problem you have experienced:** Carla UE4Editor crashes after make launch and 75% of initialization.
**What you expected to h…
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不支持基于GameFramework框架,发布报错
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![image](https://user-images.githubusercontent.com/101231025/206336586-8c56979b-f755-47f0-b0b3-1c127edeeb28.png)
整体功能非常完善了。开发项目打包资源很多,会非常乱,可以把右侧显示为某一个Bundle的资源内容会更好点。