-
Add missing GLSL example
// in shader
```glsl
uniform vec4 a_vec4 = vec4(1, 2, 3, 4);
uniform vec4 b_vec4 = a * 2.0;
```
// in JavaScript at init time
```javascript
var someVec2Loc = gl.g…
-
I've been browsing this code for hours, I love the effort to make something similar than three but way better and more modern.
I'm contemplating the idea of writing a new kind of webgl engine, your…
-
[glsl ref](http://www.opengl.org/sdk/docs/manglsl/xhtml/)
``` C++
uniform mat4 u_matViewProjection;
attribute vec4 a_position;
attribute vec2 a_texCoord0;
varying vec2 v_texCoord;
void main(void)
{
…
vinjn updated
11 years ago
-
```
What steps will reproduce the problem?
1. Enable GLSL inside blender
2. Setup scene for GLSL use,save
3. Load with OgreKit.exe
What is the expected output? What do you see instead?
All GLSL featu…
-
```
What steps will reproduce the problem?
1. Enable GLSL inside blender
2. Setup scene for GLSL use,save
3. Load with OgreKit.exe
What is the expected output? What do you see instead?
All GLSL featu…
-
```
What steps will reproduce the problem?
1. Enable GLSL inside blender
2. Setup scene for GLSL use,save
3. Load with OgreKit.exe
What is the expected output? What do you see instead?
All GLSL featu…
-
```
What steps will reproduce the problem?
1. Enable GLSL inside blender
2. Setup scene for GLSL use,save
3. Load with OgreKit.exe
What is the expected output? What do you see instead?
All GLSL featu…
-
# First and foremost consider this:
- Only RetroArch bugs should be filed here. Not core bugs or game bugs
- This is not a forum or a help section, this is strictly developer oriented
## Descript…
-
While digging into #1563 I found that several glsl-functions have duplicates in the code base.
Here are some examples
1. signed segment distance [here](https://github.com/vispy/vispy/blob/master…
-
I try to search for "smoothstep" and there is no result,
do you plan to support GLSL functions?
Would be awesome!
Thanks