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**Godot version: 4.0**
**[URL to the documentation page](https://docs.godotengine.org/en/stable/tutorials/scripting/c_sharp/c_sharp_basics.html#configuring-an-external-editor)**
**Issue descript…
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**Describe the project you are working on:**
Godot
**Describe the problem or limitation you are having in your project:**
When creating a Plugin or dialog for Godot itself (in a module or in …
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**Godot version:**
3.2
**OS/device including version:**
ubuntu 19.10
**Issue description:**
I'm creating a plugin related to group managing, but when use a function like node.add_to_group(groupna…
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### Describe the project you are working on
The Godot editor :slightly_smiling_face:
### Describe the problem or limitation you are having in your project
Creating StandardMaterial3Ds for us…
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### Describe the project you are working on
I'm working on a plugin ([Dialogic](https://github.com/coppolaemilio/dialogic)) for godot 4.x that comes with both a text editor for editing dialogs (timel…
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Hi, thanks for the plugin! I was testing it in godot 3.6 and the Snapshot signals are not emitted.
I have already tested the Sign-in functions and signals work fine, I have not tested the Leaderboa…
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Describe your bug report or feature request here
Trim not getting applied when exporting selected layer with the trim option checked.
Make a new file, make canvas size to be 100 x 100
Make a new …
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### Describe the project you are working on
An editor plugin (a better Git integration attempt).
### Describe the problem or limitation you are having in your project
I have a shortcut that opens…
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### Describe the project you are working on
Literally any plugin that adds GUI elements to the Godot Editor, e.g. a potential plugin for satisfying #13 (which I started thinking about now that godote…
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I saw something like this mentioned in the commits but I don't see it available in the plugin, basically just a material slot which if found not null at time of shard generation will be used on all of…