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**Describe the bug**
When enabling integer scaling, the client goes from rendering along the edge of the screen to rendering in the center. It does not clear the framebuffer during this, so what shou…
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Hey! I love the mod. Wonderful work so far.
Is there a way you can add a video mode to 320x200 and have it stretch appropriately? I tried to manually tune the the config file to 320x240 and used…
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### Tested versions
-Reproducible in Godot 4.3.rc2, 4.3rc1, all 4.3 betas, and 4.2.2.stable
### System information
Windows 10 - v4.3.rc2.official - Vulkan (Forward+)
Windows 10 - v4.3.rc2.of…
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With 1.18, Wesnoth is able to do integer scaling (1x, 2x, 3x, 4x). 1x is generally for 1080p and smaller while 2x is for 4K monitors (and 3x and 4x essentially don't matter), which leaves a big gap be…
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Please make vscale_border work in all resolutions.
I run 1920x1920 on my square Eizo 26.5" monitor.
Setting vscale_border works in the menu - but it seems that all cores ignore vscale_border unl…
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The directShow version of this amazing upscaler allows not integer decimal values for scaling, so you can obtain the exact amount of scaling to fit your monitor.
For example.. from a 640x480 DVD-so…
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Hey, thanks for the fun font project! I'm enjoying the bit of whimsy when coding!
One of my displays is set to a 1.25 scaling factor. On that display, the font displays ugly rendering artefacts aro…
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### Version/Branch of Dear ImGui:
868facff9ded2d61425c67deeba354eb24275bd1
### Back-ends:
glfw+opengl3
### Compiler, OS:
Debian Trixie
### Full config/build information:
```
Dear ImGui 1.90.5 …
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## Description
Blargg NTSC filter produces an image of the size [original-height]x602 applied to the standard SNES output, which is double width plus a bit more, due to how it works. It then relies…
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### Describe the Bug
The integer scaling feature does nothing when aspect ratio selection is 16:9 or stretch to fit in fullscreen mode. 4:3 and auto standard appear to work correctly.
### Reproducti…