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### Game Name
Mad Max
### Game code
CUSA00054
### Game version
v01.00
### Used emulator's version (only released versions are acceptable)
v0.1.0 codename madturtle
### Current status
Nothing
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Hi!
We are building a *macOS* project where we compile a custom c++ standard library (derived from libc++). The path to this custom libc++ is provided as an explicit linker argument (**edit**: alon…
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**Describe the bug**
Game crashes after a couple seconds when using Metal as the gaphics API
**To Reproduce**
Steps to reproduce the behavior:
1. Be on a mac
2. Select the newest update of mine…
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Hi,
I've been building ffmeg using both clang 18 and clang 19 and it resulted in the aac codec and the vorbis codec unable to decode correctly the audio.
The issue was triggered by `-fveclib=mve…
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`...` are the placeholder for your answers. Please answer each question!
**Describe the bug**
When making xmr-stak-rx from source, the make install command runs, however, it fails to compile suc…
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I am trying to build diamond v2.1.9 from source with BLAST support. I have followed the [instructions](https://github.com/bbuchfink/diamond/wiki/2.-Installation). I am using BLAST2.15 on a virtual mac…
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### Description
Hi there,
For a project, we need to build React Native from source. This is required for us, as we need to apply the following fix to React Native, which was approved to merge in…
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Currently using the `lld` linker in nix doesn't work correctly.
Executables that it produces have entries in `lld` being `not found` (rpaths are missing).
That's because `ld` and `gold` have wra…
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| | |
|--------------------|----|
| Bugzilla Link | [PR19526](https://bugs.llvm.org/show_bug.cgi?id=19526) |
| Status | NEW |
| Importance | P enhancemen…
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Hello, I'm using TTLock in maui. I converted the Objective-C code to C# for developing the ios code, but the following error occurs.
`
Objective-C exception thrown. Narne: NSInvalidArgumentException…