-
目前3dtiles的LOD渲染逻辑存在bug,如果叶子节点在父亲节点后面,叶子节点不会被父亲节点遮住,而是仍然会被绘制,形成视觉上的bug
-
Not a real issue, but imho it would be nice and really easy to condense the:
- [SAAAfarVIEWmod](https://drive.google.com/file/d/124g6NeSmwWp4lrki809kScsKKxP9AW8H/view)
- [Max Lod mod](https://www.…
-
must be able to set bounding box of it
Wont render any child if not in view
Edit:
- [ ] Boudning box for mesh
- [ ] LOD, before drawing check
-
**Godot version**
*Specify a numerical Godot version you are using. Include Git commit hash if possible.*
Example:
"4.2"
**Plugin version**
*Specify a numerical Spatial Gardener version you a…
-
It's a great tool for model convert to cesium, i want to know the tool is support to create LOD whether or not
-
**Describe the bug**
For example BC2 has a texel block size of 4x4, however it seems that BGFX and BIMG are trying to produce mipmaps for this format all the way until 1x1. This gets detected by the …
-
Now with latest iris and distance horrizon the shader pack is indeed working and not glitching horribly (like older iris versions) but the colors of generated chunks is brighter..
I know its not yours…
-
> Python: Traceback (most recent call last):
File "C:\Users\Sten\Downloads\blender-2.93.18-windows-x64\2.93\scripts\addons\Lithtech\converter.py", line 41, in execute
model = PS2LTBModelReader…
-
We should think about implementing a level of detail concept: The nearer a block is, the more detailed it should be.
-
Console Log: http://hastebin.com/ajoboqewiw.css
Settings.kv: https://github.com/ash47/LegendsOfDota/blob/71ffa889d5d4a9fd79df831af1af8f77565beda2/src/scripts/vscripts/statcollection/settings.kv
Schema…
ash47 updated
8 years ago