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I build priority chains from extractors to the depots standing at railway stations. I have multiple railway stations one after another and need the depots at the stations to share their load.
So then…
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### Describe the project you are working on
Retro FPS with lots of enemies active at once.
### Describe the problem or limitation you are having in your project
Updating 100+ enemies every ph…
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Hello, @pilzhead
Are you still maintaining this scenario? There are several comments about some minor bugs in your scenario, as well as useful feedback. Do you know how to read it?
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Where can i find sound banks and events for premium rooikat 105? I didn't find it. His sound was ruined in the latest patch.
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I was able to see menu buttons for a split second... Then they disapper. Here is how menu looks for me after launch:
![2019-07-20_11h17_13](https://user-images.githubusercontent.com/23004004/615771…
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Realized while working on #752 #753 #754 .
The core game logic layer _thinks_ that the number of players is set once at game start and never changes, and everyone is present all of the time.
Bu…
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**Describe the project you are working on:**
Good day everybody! Thanks for that great game engine I enjoy using every day! :)
I am currently working on a game set in a post-apocalyptic worl…
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_Issue [JP-3795](https://jira.stsci.edu/browse/JP-3795) was created on JIRA by [Peter Zeidler](https://jira.stsci.edu/secure/ViewProfile.jspa?name=zeidler):_
I recently looked at the GO data of JWS…
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I seem to be running into a problem with step 3 in our first lab. Here is the code that i have come up with to try to pick a door to open:
```r
open.goat.door
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Steve writes...
> This game is an interesting addition - it's a total propnet killer. The 6 player variant just generates a vast propnet (and we time out trying to generate it). Even the 4 player t…
arr28 updated
8 years ago