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I see there's already "ffa_1lf_", but that one insta-kills on hit.
I'd like a gamemode similar to 1dm but without teams.
Do you think you could add that one; or how hard would it be to do it?
Since…
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If you or your company is using MudBlazor for a public or internal application, we would like to showcase it on our website.
- Product/Name/Title
- Description
- Screenshot
- Link (optional)
…
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### Describe the project you are working on
Any multiplayer game with community content and community servers, such as: Quake, Minecraft, Unvanquished and even beyond.
What lies beyond? You cou…
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Hi there, I really like your project! I'm trying to improve my skills about SDL2 and your code looks great, I am a bit stuck with the files bodys.bin, cfg.bin, fonts.bin, graphics.ind. May I know why …
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# Question and/or Comment
Is there a complete mmorpg example? Similar to wow.
I am very optimistic about this engine. I have been following it for a few years since the establishment of the xe…
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### Is your feature request related to a problem?
No, this is a result of me tampering with the levels system in hopes of integrating it into a MMO-style leveling system. I'd like to make the playe…
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**Imported issue:**
- Author: jtsorensen1 (Google user)
- Date: 2010-08-13 00:00:00
- Legacy ID: 2658
- Version: 1.3.6
> What is the problem you wish to solve?
> This is an issue when playing WOW w…
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This would be the greatest thing ever! :D But yeah, it's something hard to implement, synchronicity and all.
The gaming mechanics would need to be split between server and client. Then, one of the …
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ERROR NetworkManager(LanRpgNetworkManager) [2024-05-07 15:08:29] - Cannot start server at port: 7770.
UnityEngine.Debug:LogError (object)
ZLogger.Providers.UnityDebugLogProcessor:Post (ZLogger.IZLog…
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## Problem
1 - Some HUD elements are still hardcoded (crosshair, hotbar)
2 - Things are placed individually. If you want to make a composite hud element, you have to specify many redundant place…